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Mar. 9th, 2015 08:05 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
I went to PAX on Sunday -- decided it was about time I see what Aaron's been doing there as an Enforcer for the past 6 years. It was a little overwhelming, but a fun time. I spent most of the time on the show floor, wandering around, but they have a Diversity Lounge, so I made it a point to stop by there. One of the people there was an ethicist who was asking people to write on sticky notes what they think made a good female charpacter in games, and what made a good male character. I found it an interesting exercise, trying to find specific qualities that were meaningful to me.
So I'm curious -- what qualities do you think make for an interesting female character? What about a male character? Do you find one easier to define than the other? Do you think there's a different in what qualities matter in video games versus in other media, such as fiction?
(I'm deliberately not putting my own answers in yet -- I'll share after some other folks have posted, if anyone does.)
So I'm curious -- what qualities do you think make for an interesting female character? What about a male character? Do you find one easier to define than the other? Do you think there's a different in what qualities matter in video games versus in other media, such as fiction?
(I'm deliberately not putting my own answers in yet -- I'll share after some other folks have posted, if anyone does.)
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Date: 2015-03-11 08:03 pm (UTC)My first response for female was "strong", but it took me a while to figure out what I mean by that. I think mostly it's a matter of self-confidence. Agency is definitely important, but I also want female characters who are confident in taking action, before their action means something.
Men were harder for me. In the end, I went with "self-aware". I find men who question their choices and actions more interesting, in games and books and movies. Someone shooting a BFG is boring. Someone thinking about what it means that they are killing other people with a BFG is a lot more interesting.
Of course, the other thing I'd like to see is more female characters in the first place, but that's a whole 'nother can of worms.